Proof of concept on controlling a minecart in Godot along tiles in a tileset similar to minecart in Core Keeper.  Additionally able to switch to different control types similar to trains in Factorio.
Code: https://github.com/deniszholob/godot-poc-minecart-tile-movement
Rails are part or a TileSet and are set to autotile.
Minecart will auto follow any drawn rail tiles.
Current controls: W/S = Throttle/Break, A/D = turn on T/X junctions
Assets from https://kenney.itch.io/

Development log

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