v0.4.0 Released: Bonuses feature, new recipes and more!



Lots of updates, biggest is the progress on the core game features: Bonuses
Game now supports a variety of configurable bonuses: speed, productivity, storage to entities, recipes, factories and globally. Bonuses can be researched or available upfront depending on the configuration.
Furthermore I have added a Satisfactory mode/scenario configuration that will be upon the full game release available seperately as an opensouce mod
Lots of UI tweaks were added such as popups like toasts and modals, new global controls, expandable/collapsable sections and more.
Behind the scenes i have been putting the steam page up wich is currently under review but should be available at https://store.steampowered.com/app/4021110/ please give me a wishlist (even if you dont plan on getting it)!
Here is the full Change Log
[0.4.0]
Added
- Global/Recipe/Entity/Factory Bonuses support, with a new Bonus tab
- Global bonuses shown in header bar
- Technology can now give items and unlock bonuses and be a win condition
- Tabs are “filtered” to only show relevant tabs for a game configuration
- Button pop scale effect
- Satisfactory game mode (this ill be a mod when released on steam along with Factorio and Splendor)
- Game Header: Button to remove all factories
- Game Header: Buttons for Expanding/Collapsing of item categories
- Collapsible item categories
- Enable auto production toggle from gear/pause icons on inventory cards
- End game modal
- Toast shown when bonus or tech is applied
Changed
- Factory Time recipes + added bonuses
- Inventory counts are made less contrasty to reduce visual importance
- Unified all cards to have same style (recipe, research, bonus) and show bonuses
- Factory +/- made more obvious by adding backgrounds
- Game selector has a blurb on future mod support
- Clarified display settings scaling with tooltips
- Game Header: height/font-size increase
- Game Header: rearrange header bar items (time left, bonuses center, research right)
- Research tab color to purple
- Upgrade the game state/save patcher from manual to automatic for new game versions
- Toast messages are now pinnable
Fixed
- Time format flickering when 0 is reached (sec, min, her etc..)
- Factory upgrade button enabled even if 0 factories available to upgrade
- Proper in game confirmation modals
Files
Get Factory Time
Factory Time
Incremental game about production inspired by Factorio
| Status | In development |
| Author | Denis Zholob |
| Genre | Strategy |
| Tags | Clicker, factory, Idle, Incremental |
| Languages | English |
More posts
- v0.5.0 Released: Time Loop Prestige System35 days ago
- v0.4.2 Released: Bugfixes and DSP mode85 days ago
- v0.4.1 Released: Wishlist on Steam + Save/Load86 days ago
- v0.3.0 Released: New recipes and 3 ModesAug 29, 2025
- Lore Intro and new TitleAug 24, 2025
- v0.2.1 Released: Windows + Linux builds and Addressing FeedbackAug 23, 2025
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